Picture | Name |
Damage S/M
Damage L Full Swing |
Effect |
---|---|---|---|
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Axe of Ice Type : Axe |
3D7+1 3D8+1 104 |
Activable : Freezing target Pierces any magic protection Lasting : 120 secondes Required : LVL 120, STR 20 |
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Berserker Magic Wand Type : Wand |
2D6+1 2D6+1 26 |
No reduction of mana cost Increases magic damage by +10% for the following spell Blizzard, Mass Blizzard, Earth Shock Wave Increases magic damage by +25% for other spells Required : LVL 100 |
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Blood Axe Type : Axe |
2D11 2D12 104 |
Hitting probability increased 20% penality on max life recovery No life recovery and no effect of life's spells above 80% of max life Required : STR 61 |
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Blood Battle Axe Type : Axe |
2D11+6 2D13+6 169 |
Hitting probability increased 20% penality on max life recovery No life recovery and no effect of life's spells above 80% of max life Required : STR 90 |
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Blood Rapier Type : Fencing |
1D10+2 1D16+2 39 |
Hitting probability increased 20% penality on max life recovery No life recovery and no effect of life's spells above 80% of max life Required : STR 11 |
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Blood Sword Type : Long sword |
2D12+3 2D13+3 143 |
Hitting probability increased 20% penality on max life recovery No life recovery and no effect of life's spells above 80% of max life Required : STR 131 |
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Blood Wand (MS40) Type : Wand |
2D6+1 2D8+1 39 |
Reduction of mana cost by 40% Caster loses life equal to 20% of spell's mana cost 20% penality on max life recovery No life recovery and no effect of life's spells above 80% of max life Required : STR 39 |
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Bow of Ice Type : Bow |
2D8 2D10 65 |
Activable : Freezing target Pierces any magic protection Lasting : 120 secondes Required : LVL 100, STR 65 |
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Crystal Axe Type : Axe |
1D4 5D10+10 130 |
Critical damage on L monsters Increases critical hit by +20 Increases hitting probability by +100 Required : LVL 120, STR 90 |
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Dark Elf Blade Type : Fencing |
1D8+3 1D8+3 52 |
Hitting probability increased Increase poison damage by +65 Increase magic resistance by +91 Full Dark Elf's set : - Protection against offensive spells - Increases magic resistance by +100 |
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Dark Elf Bow Type : Bow |
2D7 2D9 52 |
A very good bow Required : STR 60 |
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Dark Executor Type : Long sword |
3D11+1 3D12+2 208 |
Increases physical damage by +4 during night Required : LVL 130, STR 140 |
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Defender's Great Axe Type : Axe |
4D8 4D9+1 208 |
Physical absorption of 80% Required : LVL 130, STR 190 |
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Demon Slayer Type : Long sword |
3D11+1 3D12+2 156 |
Extra damage to demons Becomes red under demon's presence Casts Berserk spell during a Shout on a demon and if enough mana Required : STR 120 |
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Direction Bow Type : Bow |
2D6 2D6 104 |
Crosses all targets of the line of sight Required : LVL 70, STR 100 |
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Excalibur Type : Long sword |
2D11+2 2D11+2 40 |
The best one-handed long sword Forbidden to executors. Required : STR 40 |
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Fire Bow Type : Bow |
2D5 2D5 78 |
Each hit casts Fire Wall spell Required : LVL 70, STR 70 |
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Flameberge +3 Type : Long sword |
2D11+3 2D12+3 130 |
Flamberge with +3 on damage dice Consecutive damage : +5 Required : STR 60 |
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Giant Sword of Ice Type : Long sword |
3D11+1 3D12+2 156 |
Activable : Freezing target Pierces any magic protection Lasting : 120 secondes Required : LVL 120, STR 130 |
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Golden Axe Type : Axe |
3D7+1 3D8+1 117 |
A good one-handed axe Required : LVL 60, STR 20 |
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Hammer of Ice Type : Hammer |
4D8+2 4D10+2 234 |
Freezing target Pierce any magic protection Required : LVL 130, STR 200 |
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Kloness Blade Type : Long sword |
2D12+3 2D13+3 156 |
Increase physical damage by +1 per 100 reputations (+5 max) Increase physical damage by +1 per 50 reputations above enemy's reputation Required : STR 120 |
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Kloness Esterk Type : Fencing |
2D7 2D10 65 |
Increase physical damage by +1 per 100 reputations (+5 max) Increase physical damage by +1 per 50 reputations above enemy's reputation Required : STR 50 |
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Kloness Wand Type : Wand |
2D6+1 2D6+1 26 |
Reduction of mana cost by 20% or 28% Increases defence ratio by +40 Hitting probability increased by +20 Increase magic damage by +1 per 100 reputations (+5 max) Increase magic damage by +1 per 50 reputations above enemy's reputation |
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Lightning Blade Type : Long sword |
3D11+1 3D12+2 208 |
Increases physical damage by +4 during day Required : LVL 130, STR 140 |
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Rapier of Ice Type : Fencing |
2D7+1 2D10+1 39 |
Activable : Freezing target Pierces any magic protection Lasting : 120 secondes Required : LVL 100, STR 11 |
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Resurrection Magic Wand Type : Wand |
2D4 2D4 39 |
Reduction of mana cost by 0% or 20% Gives the Resurrection's spell Required : INT 100, MAG 100 |
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Sting Dart Type : Short sword |
1D10+4 1D9+5 26 |
Elfic short sword Becomes blue under orc's presence Casts Berserk spell during a Shout on an orc and if enough mana Forbidden to executors Required : LVL 20 |
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Storm Blade Type : Long sword |
2D11+3 2D12+3 143 |
Each hit casts a mini-tornado Forbidden to executors Required : STR 110, INT 65 |
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Storm Bow Type : Bow |
2D6 2D6 65 |
Each Shout casts Ice Storm spell Required : STR 15 |
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Storm Bringer Type : Long sword |
3D11+3 3D12+3 221 |
A Demon lives in this sword Random effects actived automatically Becomes red under enemy's presence Casts Berserk spell during a Shout on enemy and if enough mana Required : LVL 130, STR 170 |
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Sword Breaker Type : Fencing |
1D10+2 1D5 10 |
Activable : Destroying the weapon of an attacker Lasting : 60 secondes |
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Sword of Ice Type : Long sword |
2D11+2 2D12+2 130 |
Activable : Freezing target Pierces any magic protection Lasting : 120 secondes Required : STR 100 |
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Sword of Medusa Type : Long sword |
2D11+2 2D12+2 130 |
Cannot be equipped with the Medusa's Necklace Activable : Paralysing target Pierces any magic protection Lasting : 60 secondes Required : STR 100 |
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Wand (M.Shield) Type : Wand |
2D4 2D4 39 |
Reduction of mana cost by 15% Increases defence ratio by +30 Physical absorption of 50% Elemental's bonus and malus specific to wand : +/- 0, 5 or 10 |
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Wand (MS30) Type : Wand |
2D4 2D4 39 |
Reduction of mana cost by 30% |
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Wand of the Liche Type : Wand |
2D11 2D11 39 |
Reduction of mana cost by 10% Increases magic damage by +10% The following spell Blizzard, Mass Blizzard, Earth Shock Wave are not affected Activable : Freezing target Pierces any magic protection Lasting : 120 secondes Required : LVL 100, STR 39 |
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Xelima's Axe Type : Axe |
3D8+1 3D9+1 169 |
Activable : Each hit reduces target-player's life by 50% Lasting : 120 secondes Required : LVL 100, STR 120 |
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Xelima's Blade Type : Long sword |
2D11+3 2D12+3 143 |
Activable : Each hit reduces target-player's life by 50% Lasting : 60 secondes Required : LVL 100, STR 120 |
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Xelima's Bow Type : Bow |
2D6 2D6 65 |
Activable : Each hit reduces target-player's life by 50% Lasting : 60 secondes Required : LVL 100, STR 65 |
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Xelima's Great Axe Type : Axe |
4D8 4D9+1 208 |
Activable : Each hit reduces target-player's life by 50% Lasting : 60 secondes Required : LVL 100, STR 130 |
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Xelima's Hammer Type : Hammer |
4D8+2 4D10 234 |
Activable : Each hit reduces target-player's life by 50% Lasting : 60 secondes Required : LVL 100, STR 150 |
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Xelima's Rapier Type : Fencing |
2D6+2 2D6+2 39 |
Activable : Each hit reduces target-player's life by 50% Lasting : 60 secondes Required : LVL 100, STR 11 |
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Xelima's Wand Type : Wand |
2D11 2D11 39 |
No reduction of mana cost Activable : Each hit reduces target-player's life by 50% Lasting : 40 secondes Required : LVL 100, STR 39 |
Nota : To release the activated effect of the weapon, press "pageup" or "9" on numpad (remove numeric locking). Only one effect can used and a waiting of 20 minutes is required to activate another effect. Lasting of the effect is indicated.